

This wasn’t a feature I knew I wanted until I saw just how smoothly it fits into the gameplay loop of Evolution 2. The seamless nature of switching into the first-person camera mode is a piece of UI mastery – and is something which the Frontier team have really managed to get feeling smooth.

It essentially functions as an on-the-ground capture mode, but with several additional elements baked in – including the ability to ‘crouch’ and also the ability to turn a flashlight on and off. Touching on the first point about the first-person mode, this pleasantly surprised me.

#Jurassic world evolution free dlc update#
Two big additions in the free update are the first-person camera mode, and also the ability to place down a greater variety of scenery within your parks. This gives me a lot more flexibility when it comes to my screenshot sessions, so I am all for it! I also love the ability to now add in expeditions and other things in the sandbox, and the update to now have all the dinosaurs unlocked is very welcome for me as a player who hasn’t fully sunk enough time into the game to unlock everything just yet. I know many of the hurdles for the sandbox experience were points of contention within the community upon the game’s initial release, so it is fantastic to see Frontier being so willing and open to reflecting and changing the core of this game mode to really tailor it towards becoming the definitive Jurassic World builder. You can play with how long you want this process to last, but this combined with the ability to turn off scientists really makes for a much for streamlined sandbox experience. There are refinements made to the sandbox – with construction and breeding of dinosaurs now taking much less time by default. Overall, the CC Dinosaur pack gets a big thumbs up from me!Īs if the paid DLC wasn’t enough, however, Update 1.2 packs in a slew of new features. These animals are absolutely stunning, and really help to add a unique new dimension to nighttime parks when mixed in with a herd of other herbivores. Of course, it wouldn’t be right to finish this section without touching on the gorgeous new ‘Parasaurolophus Lux’ – of which there are two included in the DLC. I would have loved to have seen a couple of bits of Camp Cretaceous themed scenery (the treehouse, specifically!) included as a part of this pack, but for the price point I really can’t fault the fact that it isn’t included here. All of the other skins feel authentic to their in-show counterparts, with Bumpy in particular being the stand-out here. The Ouranosaurus redesign captures the more unique head which the version in the show featured, and the redesign for Pierce the Kentrosaurus looks good too – even if it is a little chunky compared to the animal we see in the show.

The other additions are nice in their own right. I really like the Scorpios and how well the game catches it’s sickly appearance in the show. Both of the new animals have a suite of unique animations, and both have a plethora of skins available – matching all we’ve come to expect from the game. The Monolophosaurus has the cartoonish depth and texture which we saw in the design in the show, whilst the Scorpios-Rex features the same spine-tingling roar which we saw it do throughout it’s time present in the third season of the show. It retails for 7.99 here in the UK and adds the brand-new Monolophosaurus, the deadly Scorpios-Rex, and also several new skins and variants for animals which were already in Jurassic World Evolution 2. Up first we have the Dinosaur Pack itself.
